SpecialsHome > Specials > Interviews"A normal developer can barely stand a chance"
docjay
on 03/21/2007 07.12 PM
The average Mexican is not a game developer and you can hardly think of any big player in the gaming business being stationed in the land of the "young spring break", sun and sand. Enough reasons for us to talk to Leinad about his game, why he became a developer and his future plans.
Galaxy-News: Why did you start developing PBBGs
and what brought you into the gaming scene in general?
Galaxy-News: Now that you mentioned MythWorld, why don't you give us a brief description of
your game?
Right now to expand my
business, all the money I get from donations and Points, is being used in
advertising. I'll activate the Spanish language again and maybe translate the
game into German as well.
Leinad: There aren't many Mexican companies
and games, I can assure you. I've been looking for those here but honestly no-one
cares, they all think that money is in other places, even though this is not
true. Money is in technology, money is in innovation, but Mexico simply doesn’t
realize this.
Leinad: No, thanks to you, this was my
first official interview and my English is not very good, so, sorry about that.
Galaxy-News seems to be a great place to be and I wish you all my luck. Keep
playing, don't forget to check MythWorld.
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Leinad WORLD WARS |
d be coding videogames. Then 3 years ago I started coding some simple games
for the GBA, but it was pretty much by accident that I discovered a PBBG, I
said to myself, if other people can do it, I can do it too, so I started 




